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	<title>Conjunction &#187; webcomics</title>
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	<description>Where the falling angel meets the rising ape</description>
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		<title>Training a new generation of DMs</title>
		<link>http://www.daedalist.com/conjunction/2009/03/training-a-new-generation-of-dms/</link>
		<comments>http://www.daedalist.com/conjunction/2009/03/training-a-new-generation-of-dms/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 12:37:24 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Tabletop Games]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[penny arcade]]></category>
		<category><![CDATA[webcomics]]></category>

		<guid isPermaLink="false">http://www.daedalist.com/conjunction/?p=229</guid>
		<description><![CDATA[It&#8217;s good to see that the boys at Penny Arcade are passing on the important things about Dungeon Mastering. Keeping the Old Ways alive is very important, especially since D&#38;D 4e is nothing more than a wargame with named units. I don&#8217;t care what they say about Skill Challenges and roleplaying, they&#8217;ve stripped out almost [...]]]></description>
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		<title>Finally some goddamn action</title>
		<link>http://www.daedalist.com/conjunction/2008/12/finally-some-goddamn-action/</link>
		<comments>http://www.daedalist.com/conjunction/2008/12/finally-some-goddamn-action/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 15:00:36 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Tabletop Games]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Order of the Stick]]></category>
		<category><![CDATA[webcomics]]></category>

		<guid isPermaLink="false">http://www.daedalist.com/conjunction/?p=110</guid>
		<description><![CDATA[Being the unrelentant D&#38;D nerd that I am, I frequent a number of webcomics, of which Order of the Stick is one of my favourites. For the last I can&#8217;t remember how long, there hasn&#8217;t been a decent amount of action. The occasional fight here, and the mediocre chuckle there, but nothing has stood out [...]]]></description>
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		<title>On games where the PC cannot suck</title>
		<link>http://www.daedalist.com/conjunction/2008/11/on-games-where-the-pc-cannot-suck/</link>
		<comments>http://www.daedalist.com/conjunction/2008/11/on-games-where-the-pc-cannot-suck/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 11:47:15 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Tabletop Games]]></category>
		<category><![CDATA[Darths & Droids]]></category>
		<category><![CDATA[failure]]></category>
		<category><![CDATA[risk]]></category>
		<category><![CDATA[Rolemaster]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[success]]></category>
		<category><![CDATA[Trail of Cthulhu]]></category>
		<category><![CDATA[webcomics]]></category>

		<guid isPermaLink="false">http://www.daedalist.com/conjunction/?p=89</guid>
		<description><![CDATA[I&#8217;ve been waiting to see how this scene would be handled by Darths and Droids. It actually speaks to an issue that Flip and I encountered with Trail of Cthulhu. Unlike most other game systems, there are no dice rolls for investigation. While there is an element of resource management in the game, it boils [...]]]></description>
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