{"id":229,"date":"2009-03-05T23:37:24","date_gmt":"2009-03-05T12:37:24","guid":{"rendered":"http:\/\/www.daedalist.com\/conjunction\/?p=229"},"modified":"2009-03-05T23:37:24","modified_gmt":"2009-03-05T12:37:24","slug":"training-a-new-generation-of-dms","status":"publish","type":"post","link":"https:\/\/www.daedalist.com\/conjunction\/2009\/03\/training-a-new-generation-of-dms\/","title":{"rendered":"Training a new generation of DMs"},"content":{"rendered":"<p>It&#8217;s good to see that the boys at Penny Arcade are passing on the important things about <a href=\"http:\/\/www.penny-arcade.com\/comic\/2009\/3\/4\/old-ways\/\">Dungeon Mastering<\/a>. Keeping the Old Ways alive is very important, especially since D&amp;D 4e is nothing more than a wargame with named units. I don&#8217;t care what they say about Skill Challenges and roleplaying, they&#8217;ve stripped out almost everything that wasn&#8217;t about fighting.<\/p>\n<p>Of course, some would argue they haven&#8217;t gone far enough. Certainly, the <a href=\"http:\/\/www.penny-arcade.com\/2009\/03\/04\/old-ways\/\">blog post<\/a> that accompanies the strip remembers:<\/p>\n<blockquote><p>His group can scarcely believe the stories I tell them about earlier versions of the game, of sundered stats and experience loss and THAC0, when players could win and still lose.<\/p><\/blockquote>\n<p>Oh for the good ol&#8217; days&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s good to see that the boys at Penny Arcade are passing on the important things about Dungeon Mastering. Keeping the Old Ways alive is very important, especially since D&amp;D 4e is nothing more than a wargame with named units. I don&#8217;t care what they say about Skill Challenges and roleplaying, they&#8217;ve stripped out almost [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[7],"tags":[86,210,85],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p149Qe-3H","_links":{"self":[{"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/posts\/229"}],"collection":[{"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/comments?post=229"}],"version-history":[{"count":2,"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/posts\/229\/revisions"}],"predecessor-version":[{"id":231,"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/posts\/229\/revisions\/231"}],"wp:attachment":[{"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/media?parent=229"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/categories?post=229"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.daedalist.com\/conjunction\/wp-json\/wp\/v2\/tags?post=229"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}